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[-] alzymologist@sopuli.xyz 18 points 3 days ago

But numbers should be spread more uniformly, not in a sequence!

Unless you have a hash table. A hash table with a ratchet on non-blind throws is a fun way to mess with player's bad habits.

[-] edgemaster72@lemmy.world 4 points 3 days ago

It's a spindown die for mid to high level boss monster HP

[-] msage@programming.dev 1 points 3 days ago

I'm sorry, what is hash table in this context?

[-] Khanzarate@lemmy.world 5 points 3 days ago

I'm reasonably sure it'd be a list of numbers that just translate.actual die rolls to a new set.

123456 416352

Roll a natural 6 on a d6, look at that simple table, you got a 2. Roll a natural 3, get a 6.

Ratcheting the table would be moving a row, so ratcheting this table by 1 would make it

123456 163524

So now you have a new arrangement.

[-] alzymologist@sopuli.xyz 1 points 1 day ago

Yeah, except my players were usually quite badass math people, so I get to use reasonably strong crypto (well, not proper crypto, but strong enough against manual attack) stuff for ratcheting. Often it was just OTP (when I'm being lazy). Then everyone just got annoyed with math arms race and we stopped using dice almost entirely.

[-] msage@programming.dev 2 points 3 days ago

Thank you so much!

this post was submitted on 20 Nov 2025
468 points (98.8% liked)

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