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submitted 2 weeks ago by ZippyBot@lemmy.zip to c/gaming@lemmy.zip
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[-] SalamenceFury@lemmy.world 14 points 2 weeks ago* (last edited 2 weeks ago)

I remember once Fortnite did something similar and shaved the install size from 75 GB down to 30 GB or so. And now it's mega bloated again...

Activision, Ubisoft, EA and Rockstar devs, please take note. Oh, and you too, ID Software. I don't like Doom Eternal being 89 GB. At least Battlefield 6 is only 37 GB if you only have Multiplayer installed without the high-res textures.

[-] Maestro@fedia.io 14 points 2 weeks ago

Don't forget Wildcard. Ark Survival is an absurd 200+ Gb monstrosity. And there is sooooo much duplicate data.

[-] Quetzalcutlass@lemmy.world 2 points 2 weeks ago

The infuriating part is they did eventually do some deduplication to reduce the install size - but only for the terrible UE5 remake that runs like crap and forces existing players to rebuy all the DLC (it's like $150 for everything).

[-] Quadrexium@sopuli.xyz 9 points 2 weeks ago

ark survival evolved being 203gb :/

[-] Quetzalcutlass@lemmy.world 5 points 2 weeks ago* (last edited 2 weeks ago)

With the DLCs it's half a terabyte. The bloat is insane.

[-] SalamenceFury@lemmy.world 3 points 2 weeks ago* (last edited 2 weeks ago)

JESUS FUCKING CHRIST!!!!!!

This just reminds me of the absolute horror that was Call of Duty Modern Warfare (2019). The entire thing, with Warzone (that you couldn't uninstall, btw) was 250 fucking GB. Like, what the actual fuck?

I still wonder how the HELL I managed to play that game with nothing but a GTX 950, an FX-4300 processor, and 8 GB of RAM. Which, even for 2019, was an absolutely TERRIBLE computer.

[-] LiveLM@lemmy.zip 3 points 2 weeks ago* (last edited 2 weeks ago)

Ark has always been a mess, nothing good to expect from this

[-] Maestro@fedia.io 2 points 2 weeks ago

I can tell you why too. They fucked up the map structure at the beginning. They made the world the top level and all the dino and plant assets are under that. Not a problem in the beginning when it's just one map. But they added a second, and a third etc. and all maps needed to contain a copy of those assets. Worse, they let players transport stuff from one map to another. So if you only have the base game, your friend can come visit and use the pokeball to spawn in a couple of dragons or other DLC creature. You need to be able to see that so you need to have those assets too, even in just the base game. So, now every map needs to have a copy of all possible dinos from all DLCs. 11 maps. 11 copies of all assets. Bye bye drive space.

this post was submitted on 02 Dec 2025
107 points (100.0% liked)

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