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this post was submitted on 23 Nov 2025
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Linux Gaming
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Cool but I wonder if the Linux initiative is almost a victim of Proton’s success, as even previously Linux friendly studios like Paradox have stopped supporting it natively in recent titles.
I'd rather have studios continually testing against proton over releasing a decent port that gets abandoned, foregoing all the improvements. I went full Linux back in the previous "steam for Linux" push. A few studios released competent ports for what we had back then. As an example: Metro games were OK ports but now they look and work far worse than just switching to the windows version on Proton.
And other devs made poor ports, got a ton of flak from the very vocal userbase and said "never again" (CDPR with witcher 2)
Maybe that’s actually the right approach, counter-intuitively. Though it does make me wonder how many devs actually test against Proton, versus just taking the lazy option and saying it’s Windows only. Officially stating they support Proton would go a long way to help justify the lack of a native port.
Remember that at the end of the day Proton is just a stopgap measure (and future compatibility for legacy titles) up until Linux gathers enough critical mass for engines, studios and publishers to start targeting linux
Yes - but will it become a permanent crutch? That’s the double edged sword. A necessary risk, of course.