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this post was submitted on 10 Dec 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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Enjoy! I don't know what you used to seriously program on but I am willing to bet that the ownership paradigm that it enforces is going to feel at least moderately new to you, unless you forced yourself to code that way anyways.
Plus, as long as you're doing silly little home projects, the compiler errors are the absolute best I've ever seen. Literally just learn basic syntax, try it out, and when it does not compile, the compiler not only tells you why but also what it thinks you're trying to do and how to fix.
Absolute gem of a learning tool.
Thinking about ownership is the right way e.g. for C++ as well, so if one has coded professionally in larger systems, it should not be too alien.
One still needs to learn life time annotations. So, assuming that you know, for example, C++, it is an a bit larger hurdle than picking up Java or Go, but it is worth the time.
In many aspects, Rust is far more productive and also more beginner-friendly than C++:
I could go on... but I need to do other stuff
What’s wrong with implementation inheritance? Don’t you want that?
Generally no. As soon as a class hierarchy becomes moderately complex, implementation inheritance makes code very hard to maintain, because you need to read the whole stack of classes to see what a single change will actually do.
Rust has another system, traits and trait implementations.