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[-] dukemirage@lemmy.world 29 points 5 days ago

The big caveat is

Diffusion uses AI generated voices for its characters. […] They are plainly robotic, littered with bizarre phrasing and inhuman intonation. It means any character who opens their mouth immediately begins to detract from the experience.

[-] MurrayL@lemmy.world 26 points 5 days ago

You missed out the very next bit, which seems equally as important:

Normally, I'd write a game off under such circumstances, no matter how much or little it cost to make or buy. However, Diffusion's developer, who goes by Aynekko, has stated that the voices are "currently being rerecorded" with human voice actors. These will be added into Diffusion "for the next or after the next update".

No excuses for slop voiceover - especially when it’s apparently shit quality too - but at least it sounds like they’re replacing it. Just wish they’d not bothered with the AI to begin with, and it does call into question their creative vision overall.

[-] dukemirage@lemmy.world 2 points 4 days ago

Didn't miss it, it's the caveat for playing the mod now. Although a bigger dealbreaker for me is the underdeveloped narrative.

[-] Duamerthrax@lemmy.world 1 points 4 days ago

I guess it's fine, but we've had text-to-speech for decades without ai. Just use that for placeholder voices.

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this post was submitted on 15 Dec 2025
73 points (97.4% liked)

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