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[-] LiveLM@lemmy.zip 20 points 1 day ago* (last edited 1 day ago)

But our WebSocket streaming layer sits on top of the Moonlight protocol, which is reverse-engineered from NVIDIA GameStream.

Mf? The GameStream protocol is designed to be ultra low latency because it's made for Game Streaming, you do not need ultra low latency streaming to watch your agents typing, WTF?
They're gonna be "working" on a desktop, why the hell didn't you look into VNC instead? RDP??
You know, protocols with built-in compression and other techniques to reduce their bandwidth usage? Hello?? The fuck are you doing???

this post was submitted on 25 Dec 2025
134 points (86.8% liked)

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