1282
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 30 Aug 2023
1282 points (97.6% liked)
Technology
59598 readers
4015 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
This “solution” completely ignores the volumes of software that is still only compatible with Windows. This is exactly the belief that Microsoft wants you to have: the illusion that you have a choice between Windows and other, equal alternatives. And before someone starts spouting off about WINE: it truly is a wonderful piece of software, and I don’t mean to disparage any of its talented contributors, but it will likely never even approach feature parity with Windows. I mean, it still can’t run the industry standard 3D modeling program.
I think that compared to video games, productive softwares, especially "industry standard" ones, rely more on Windows APIs at much more accuracy (and since Wine and its forks such as Proton have to rely on black-box reverse engineering to avoid copyright infringement), the API calls may not have the exact values 100% of the time which is more tolerable to videos games but much less on productive softwares.
Another reason is that most of these softwares unlike most video games are likely using many Windows' quirks or bugs and are likely less using standard (such as WinUI, DirectX,...) or cross platform toolkit (Qt, GTK,...), making reimplementing the environments and libraries to run the softwares much harder.
Oh, and not even counting that many of those softwares may also use kernel-level DRMs which Wine/Proton/Crossover/... are only userspace level to prevent pirates. This was actually a problem in video games too when many video games, mostly multiplayer ones implement kernel level anticheats or DRMs, until Valve contacted the anticheat/DRM developer as well as the release and popular of the Steam Deck make developers care more about Wine/Proton compatibility, but even then there are some developers still don't implement Wine/Proton compatibility or even worse ban Linux users for circumvent the artificial incompatibility.
I’m aware of the pitfalls.