198
Visual Studio for Mac Retirement Announcement - Visual Studio Blog
(devblogs.microsoft.com)
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Follow the wormhole through a path of communities !webdev@programming.dev
Well… this is pretty crappy.
I built a Xamarin app (mac/iOS) because I wanted portability to windows. Then I was forced to upgrade to .net 6/7 because of a library I needed, and that meant upgrading to .Net for Mac/.Net for iOS (which is part of MAUI, but not using MAUI UI controls). MAUI is definitely undercooked at the moment.
What an awful and painful process, but I’m finally there… and they drop the main IDE for development. Damn.
VSCode doesn’t have a visual UI designer (well… neither does VSMac, but it does prepare a copy of your project and opens XCode for editing the storyboard/images, and copies changes back). So does this mean they will add that to VSCode? Or will we all have to switch to raw edits of XML to create UIs like you have to do with MAUI? Ick.
Developing GUIs for windows using MS tools is a lesson in frustration, especially when you want to have cross platform capabilities… WPF -> WinForms -> Xamarin -> Xamarin.Forms -> MAUI/.Net for {Mac,iOS}… Not to mention UWP… Each transition is a rewrite. Damn.
This may not be a popular opinion, but if the app is large enough, just use Electron.
I really like the idea of having a web UI for its portability and richness (esp thanks to CSS being so close to consistent across all platforms). But I have a metric tonne of business logic and ZKE code in C#/.Net running on Mac/iOS. From your prompt, I did just find Electron.Net, so perhaps there is hope.
And, AFAICT, electron can’t be used for iOS apps on the App Store (am I still wrong about that??)
Plus (personal bent) I did a ton of JavaScript years ago when truthiness and indeterminate behaviour was rampant back in ES5 days. I’m a purist and found it a little ugly, but incredibly fast. Then I found dart which compiled to JS, and I decided that JS made a better assembly language than a usable language. Sadly dart has remained a minor player. JS has moved on and I see lots of the old ugliness (like iterating through properties, exceptions and a sync) has gone away. ES13 looks pretty good, although I haven’t played with it yet.
Have you looked into Flutter? It uses Dart and can compile to native apps for android, ios, windows, Mac, Linux, and web.
After I saw your note, I had a quick catchup on that project.
It looks awesome, with the promise of mobile and desktop, and the ability to make apps that can be uploaded to the AppStore. Plus its Dart which is a pretty well structured language. Its ticking a lot of boxes…
Then I ran « wc -l » on my support libraries (i.e. not UI code) - 64k LoC that would need to be rewritten in dart. But then I noticed Flutnet. its probably an abomination linking the two… but it could be promising.
Thanks for the pointer.