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[-] Buttons@programming.dev 33 points 1 year ago

Shorter code is almost always better.

Should you use a class? Should you use a Factory pattern or some other pattern? Should you reorganize your code? Whichever results in the least code is probably best.

A nice thing about code length is it's objective. We can argue all day about which design pattern makes more sense, but we can agree on which of two implementations is shorter.

It takes a damn good abstraction to beat having shorter code.

[-] lysdexic@programming.dev 8 points 1 year ago

but we can agree on which of two implementations is shorter.

Shortness for the sake of being short sounds like optimizing for the wrong metric. Code needs to be easy to read, but it's more important that the code is easy to change and easy to test. Inline code and function calls are renowned to render code untestable, and introducing abstract classes and handles is a renowned technique to stub out dependencies.

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this post was submitted on 01 Sep 2023
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