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this post was submitted on 13 Feb 2026
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Programming
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Pick a game engine. Godot is pretty sweet. Get started and follow a tutorial.
Choose whether you want to do 2D games or 3D. If 2D, start learning pixel art. If 3D. Learn 3d modelling software like blender. There is plenty to learn, but you can do it, so just start. Maybe pick a ridiculously small scope project to start and learn.