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this post was submitted on 18 Mar 2026
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.
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The only reason I still have a Microslop account is Minecraft. I have to assume that's one of the reasons they bought it.
How about any open source alternative e.g. https://www.luanti.org/ or Minetest or Terasology or Voxel.js or...?
Thanks for the suggestions. I've tried minetest, but I'll have to take a crack at she others. If it was just a game I played by myself, I would absolutely use those alternatives. I've played on a string of "civilization" servers for a decade or two now. Hundreds of people forming nations and interacting with real economies, diplomacy, and wars. A few key mods create the conditions of scarcity and balance destroyability/defensibility of the buildings. All of it is perched on a stack of custom mods. I'm not sure how hard porting them to Minetest would be. Some of these relationships are longer than my IRL friendships at this point.
When I started, we were using FOSS tools like Mumble to communicate, then they used Reddit and Team Speak, then eventually most nations moved to Discord for voice and text. I HATE discord. Maybe it's because I'm too old, but I can't follow a conversation for shit on there. At least everything is Linux compatible.
If I could find some interested devs to make the mods compatible, I'd gladly pitch in to help run a fully FOSS mineman civ server.
While the players can span all ages (a few grandparents on there), most are Gen Z and for some reason, Gen Z seems to care less about FOSS and open software. They've been propagandized fully by the proprietary web 2/3.0.
Thanks for the clarification. Unfortunately I'm no expert in the matter. I bet that some mods are compatible, I bet some aren't. I bet some open source client/server pairing implementation might give more freedom but aren't necessarily as popular. I have no idea how that impact culture or the size of projects. I imagine that the community of each project, e.g. Minetest, would know better if the limit itself is technical, e.g. mod compat, or not, e.g. network effect and thus a lot of people "sticking" to the "original" proprietary implementation not because it's better but solely because their in-game friends are there.