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this post was submitted on 07 Sep 2023
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Please explain in detail how Starfield is pushing the edge graphically in any way that's comparable to Crysis.
Also please explain how you expect them to improve as a developer when you refuse to criticize them.
You seem to have missed the part where I wrote that Starfield is probably not even close to pushing the boundaries in the same way that Crysis did. So I can't do much explaining in detail about that it is.