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According to Bethesda Support, even the Intel Arc A770 GPU does not meet Starfield's PC minimum requirements.

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[-] RoyalEngineering@lemmy.world 39 points 1 year ago

This feels like the discussion then Fallout 4 was released. People were getting 15fps in the locations like the outdoor cities and Bethesda blamed it on the PC.

[-] thisbenzingring@lemmy.sdf.org 19 points 1 year ago* (last edited 1 year ago)

The game runs flawlessly on our dev* and testing** computers

(Dev computers are $4000 top of the line systems)

(Testing computers are the $4000 top of the line systems that they used last year)

[-] Silverseren@kbin.social 10 points 1 year ago

The answer is likely just that Bethesda coders are bad at optimization. They don't have to put out a quality product, so they never learn how to make one.

[-] Ado@lemmy.world 4 points 1 year ago

Yeah, when fallout 4 released I was getting sub-30 fps in city areas. It was atrocious. I haven’t had anything like that with starfield tho. Seems hardware specific

[-] XTornado@lemmy.ml 1 points 1 year ago

How did that end up then? Did they put patches and optimize it or what?

[-] RoyalEngineering@lemmy.world 2 points 1 year ago

Fixed it but it took a few months—maybe even a year. It was a wild time. Lots of conspiracies about console version vs PC.

this post was submitted on 08 Sep 2023
223 points (96.3% liked)

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