view the rest of the comments
AI Art & Image Generation
A place to share images and art generated by artificial intelligence and similar tools.
Rules:
-
All posts must be relevant to image generation with artificial intelligence.
-
Please include the name of the AI or tool used to generate your image at beginning of your post to promote searchability. Example: "[Midjourney] Picture of a lake."
-
It's not required, but we encourage you to include the prompt used to generate the image in the description of your post.
-
To avoid spam, please try to limit yourself to five posts a day. Feel free to add as many images to your posts as you'd like.
-
Please keep NSFW content to a minimum. Risque content is allowed, but pornographic AI art is not. There are plenty of other places to share that. Posts not flagged as NSFW will result in a temporary ban.
-
Do not self promote your AI tools you created without mod permission. Also any other post about AI tools that seem sketchy will be removed and the user banned at the moderators discretion. Please report a post if you think it should fall in line with breaking this rule.
-
Please be nice to your fellow users and make sure to follow Lemmy World's rules of conduct: https://mastodon.world/about
Recommended Communities:
-
Check out !imageai@sh.itjust.works for more AI Images.
-
Check out !dnd_ai@lemmy.world for discussion about AI tools you can use in your Dungeons & Dragons games.
it's basically just a really powerful brush helping you to translate your thoughts to a canvas more efficiently. What the art contains, the artstyle, composition, colors etc are all still decided by the artist.
I think the biggest effect of AI will be that it will increase the scale of art. Instead of doing a paintinf a year, you might be creating a city sized art piece a year.
Basically artists will transistion to becoming more like art directors.
Projects that are done with potentially hundreds of people today (like a movie or a video game), might be done with just one person. And future projects with hundreds of people will instead have 100 times the size/detail.
You're basically taking the manual labor out of art, but not the art out of the art.
I'm aware of where I'm posting, but the joy of making art is as much in the process as the result. Give it a short while and we'll have ai that makes prompt generation even easier. Then even less of the individual will be in the work. At what point do we say, "you're barely doing anything here"?
Let me ask you this: Would you consider photography art? And if so, is it fair to say that photography is a cheap form of art because the process is often less intense than putting a brush to canvas?
I would say photography is absolutely art, but the art of what? It's the art of physically capturing and at times manipulating light. It involves elements of composition, contrast, timing, and a deep understanding of how these elements comes together to create or capture a desired effect.
I understand the parallel you're making, but I think AI art is substantially less skilled medium than drawing, painting or photography. And over time, the amount of skill required will be even less still. What unique skills does it require? I'm not saying it requires no skill at all, but it's strange to speak of a visual medium where you don't really need to understand artistic fundamentals because it's largely taken care of by the algorithm.
I certainly believe that a trained artist could achieve better results more quickly with AI, but the difference between an expert and a total amateur will narrow over time. Whatever coaxing is required now will get simpler. You could ever make a similar argument with photography. Someone with a modern phone can take much better pictures with much lower effort than in the past. What if you were to combine that with an ai which suggested ideal compositions based on a dataset of high quality photography? That would be cool tech, it may even be an interesting training tool, but would it mean that the people using it were skilled photographers in their own right? It's similar with AI generated art.
So you would say that the tool devalues the artist?
I know it's not so simple as that, but in essence the argument that you're making is that as technology improves the baseline technique available to beginners, the gap narrows and devalues the work of an experienced artist.
In my opinion, that's backwards. Art is subjective by its very nature. People using ai to generate art without a background or technical expertise in that art aren't artists in the same sense that a person building a house in the Sims isn't an architect. Does the Sims allowing a player to design a house devalue the job of an architect, whose purpose is to create something actually valuable? I think a architect would laugh at that notion.
In the same way, an artist creates value in a way that a non-artist cannot, even with ai generation being a factor.
I wouldn't make that specific statement, no, but I do have sentiments that might be considered adjacent to that.
Suppose you have a watercolor artist who has spent years understanding their medium and mastering it. Then you have an ai artist who gives a prompt (simplifying here) of "watercolor painting of X in the style of X" and gets a result that looks even 80% of the way there. In the eyes of average people, the ease of achieving that result does affect in some fashion how they look at the work of the trained artist and how they value it.
We have examples from one of the key Dungeons & Dragons artists for instance where he has said in no uncertain terms that ai art has absolutely diluted the value of his work. People create ai works in his style and people can no longer tell what's his and what's ai. Then poor artistry in the ai works gets attributed to him.
The speed with which people can create ai work means that we will increasingly be buried under a glut of mere content and most creative work will be trivialized and devalued except for those who themselves have the skill to recognize what goes into skilled art.
I understand what you're getting at, but that doesn't mean that that artist's work is any less valuable. In your example, the artist in question is still being paid to create genuine art. I suppose there is an argument there that with ai available to create similar art, he may otherwise lose commissions to lesser quality substitutes. But on the other side of the coin, it's possible that many people emulating his work would accept a much lower quality substitute for convenience and wouldn't have paid him to create anyway, particularly given that d&d art is often used for conception and token purposes and not quality.
On the topic of ai art affecting that artist's reputation, I can see how it might become a problem that certain ai pieces are incorrectly attributed to an artist. That problem seems largely unavoidable though to people unwilling to differentiate or inquire as to who the artist is in the first place. That might also be something subjected to copyright law in the near future, like an ai water mark being required on any ai generator.
I still don't think that creative work is even going to come close to being trivialized. Ai art is free to the public, and yet I still know several artists who live off of commissions, one of which is my wife, because ai can't yet produce what people actually want to see with the refined quality that they can get from a real, human artist.
See, this is how I know you don't know anything about the creative process. You think photography is just clicking the shutter. Not composition, lighting, shutter speed, etc.
Plus development is a science.
It's not the same as asking a computer to copy someone else's work.
No need to be hostile. I know plenty about creative process, including photographic process. What I'm asking you is, if art is directly tied to the process of creating it, in the same way that photography has a different process than painting, would ai art be considered art to you if you learned that there actually is a process of refining the product?
That is to say, you pointed out that there is a difference between clicking the shutter and taking light, composition, shutter speed etc, into account. One of those produces an ameteur product, and one produces a photo worthy of a gallery. And the difference is the artist.
So if you were to learn that not all ai art is even close to art, that in fact the vast majority of it is akin to the amateur clicking the shutter, would you consider good ai art any more valid given a process you may not be aware of?
No, because a computer cannot create. It cannot make design decisions.
Yes, it is a tool. A camera is a tool, and yet there is a process in which it is used to create art. A paint brush is a tool, but it's not the thing that decides what goes on the canvas. A tool does not create without an artist.
What you're arguing, that a computer does not create, isn't even the point. Ultimately ai generation, like any tool, is only as good as the vision of the person piloting it.
It's pretty clear to me that you don't want to hear what I'm saying anyway. You want to be angry about a tool.
Good luck with that 👍
I think people will still find joy in it, just of a different sort. As an analogy, used to be that you had to program a computer with assembly language, and it was rather painstaking to do. There were some real wizards doing that sort of work, like in the Story of Mel. Nowadays though, we've got high-level languages with compilers that do all the grunt work of actually writing assembly for you. Some people still worry about assembly specifically, but the vast majority of programmers don't. The joy is no longer in writing the absolute fastest bare metal assembly you can for most people, it's in using the right algorithms to solve a problem. You can write a few lines in Python that would've taken someone weeks to write in assembly.
Something relevant to note in the above is that smarter compilers eliminating the need for people to write assembly directly didn't mean the end of programming as a profession. There's been an explosion in programming jobs, exactly because each person can do so much more than they ever could before, opening up new possibilities that weren't there with everyone writing assembly.
Likewise, I suspect the scale will change here. I admit I'm not an artist, but wouldn't it be cool to see your artistic vision across an entire game? You could create an entire virtual living breathing city on your own without having an army of artists working on the grunt work like the exact concrete texture. If you decide to tweak the feel of the art, you don't have to spend weeks redoing all the grunt work. Alternatively, if you draw a landscape that you get just right, imagine being able to experience it by having the AI generate a virtual world for you to walk through based on it.
I have a wife with an art degree, and we talk about this extensively.
People said the same kinds of things about photoshop. "Well how are artists going to keep making things unique when just anybody can use a photo manipulation software?" The fact is that art adapted and physical mediums became more appreciated for what they are. People realized photoshop is just a tool.
Lots of people once thought that cameras captured your soul. Once the hype died down, most realized how revolutionary the ability to capture reality in a moment really was, not the least of which how useful it is to other art. Photo capture technology is a fantastical tool that most of human history could only dream of, which we wholly take for granted today.
AI generation is a tool. Nothing more, nothing less. The fact is that AI generation very often doesn't produce good art, and like any tool, you have to be proficient in it to know how to create something good.
Or, if you're like my wife, you use it as an incredible tool to generate references to create and enhance your own style. AI generation is highly sophisticated and maybe even intimidating, but it's nowhere close to replacing the artist.