814

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

you are viewing a single comment's thread
view the rest of the comments
[-] irotsoma@lemmy.world 34 points 1 year ago

Nah, Bethesda will just do the same as they did with the Creation Engine. Let the community patch their crap and never fix it.

[-] stevedidWHAT@lemmy.world 8 points 1 year ago

It’s shitty but at the same time, if people are gonna do it anyway… idk it’s tacky and the audacity to slap a $70+ price tag on the thing? Fuck that

[-] irotsoma@lemmy.world 2 points 1 year ago

Just wish they would have incorporated the fixes into the game engine at some point. I bet some of the devs would have even signed away the code for free or at least very cheap. It was annoying not being able to use mods to fix bugs in Fallout 76 that were patched in Fallout and Elder Scrolls games some as far back as Morrowind. Sure they were mostly rare like being able to get pushed into the void behind what should have been solid meshes and the game engine seeming not to care as you fall endlessly or it crashed.

this post was submitted on 11 Sep 2023
814 points (98.3% liked)

Games

32664 readers
523 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS