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Open source community figures out problems with performance in Starfield
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He's kinda right though. You are partially too, the game doesn't run great but it runs fine. Definitely not dogshit. Hogwarts ran way worse for what it was with similar performance but also tons of stuttering on the best setups not to mention lots of crashing in multiple big AAA games this year. Starfield afaik has none of that, it just has lower than expected FPS but not terribly so.
By the standard of being playable, I get that. But I'm not here to mince words. When you zoom out and look at the big picture, this one incorrectly used driver call turns a 3080ti into a 2060. A $1000 difference in performance. Defending Bethesda is just going to make future issues worse and worse.
I guess. I do have the luxury of having a 4090 and I've simply seen much smaller games with similar graphics run...similar if not much worse than this. Perhaps others have a different experience but besides the frames being lower than I would like I'm kinda glad such a huge game doesn't constantly crash for me or stutter every time is press the "sprint" button in a crowded area.
I do hope for improvement though
Other people in these comments have been reporting Starfield crashes, some of which "brick a character" apparently if it happens on an exit save (which you can't opt out of lol). Any sentiment of "it could be worse" just weakens our position as consumers IMO.