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this post was submitted on 13 Sep 2023
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I haven't bought Starfield, and I don't plan to, but I watched some gameplay and... Well, the game is a pile of issues. And the few bits that are acceptable are bits I've already seen from NMS - and their implementation is usually better than Starfield. So as I'm watching Starfield footage, all I can feel is a desire to reinstall NMS and play that instead... And I'm not even a big NMS fan. It's not a good sign if your 'revolutionary' game already feels beat out by competition that had existed before your game was even halfway in development. Bethesda had all the time and manpower in the world to compete with NMS, and still fell short.
I'm really enjoying starfield so far but I haven't played much.
It's Skyrim in space. Seems great.
What issues are people having? I've been intentionally avoiding reading about it.
Most of what I see as 'issues' are personal preferences. Stuff like railroaded dialog choices even worse than Fallout 4, or stiff/awkward voice acting, or landing on planets being randomly generated despite claims otherwise. But as for actual issues, two things stood out to me: spaceship flight is very dangerous because bumping into things has a good chance of bugging the physics engine and killing you instantly (but other times, barely even registering damage). And seeing a player get stuck because they got a bounty without even knowing it, and then the bounty was making them shoot-on-sight by guards and them having no clue how to deal with the bounty. I'm sure there's a perfectly simple way out of the situation, but without any communication to the player, that's nothing but frustration. Add in broken NPC pathing/animations (people getting stuck inside objects like bar counters), making it all-too-easy to fall down ladder holes in ships, and horrible performance optimization (with Todd Howard being quoted telling people to just buy better computers), and I think it'll need a bit of polish before really considering giving it a shot.