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So, Unity is charging game developers per video game install now...
(blog.unity.com)
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Oh, sorry I missunderstood that! That's certainly a issue and probably should be outlawed but it doesn't make it impossible perse, if the interest would be big enough someone could probably write some sort of modular component to add, you can modify it after all and there is no requirement for the wnd product to be open source but again, if anything like that actually happens is highly questiknable, I wish the DMA identified consoles as Gatekeepers! :(
Yeah, I'm not sure how consoles avoided that.
It would sure be nice to run whatever I wanted on my consoles. Top of my list would be SteamLink for Switch.
Avoiding piracy is a thorny one for them. They've really locked that shit down in recent years. The last time I saw any was for the Xbox 360, where everyone at work had their drives altered and laughed at me for being a mug that still bought games, and then I laughed as they all got banned at once during the Great Purge of 2009. I think piracy was one of the reasons that the PS3 Linux thing was discontinued as well.