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Developers fight back against Unity’s new pricing model
(www.theverge.com)
This is a most excellent place for technology news and articles.
I don’t understand how unity has any legal standing to retroactively charge new fees to developers who have already made their games. You’re only required to abide by terms agreed to in a deal as it was written at the time of agreement. Isn’t that literally how EVERYTHING works?
Even in their old TOS they said if you didn't agree with any future TOS updates they could stay on their current version and the old TOS applies.
But obviously they deleted that part in April, which makes this much worse and most likely illegal.