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submitted 1 year ago by helloharu@lemmy.world to c/games@lemmy.world

We have heard you. We apologize for the confusion and angst the runtime fee policy we announced on Tuesday caused. We are listening, talking to our team members, community, customers, and partners, and will be making changes to the policy. We will share an update in a couple of days. Thank you for your honest and critical feedback.

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[-] nanashi@lemm.ee 6 points 1 year ago

There’s no official implementation for console. I think there’s a third party extension(?) in the works to allow godot to work with console though

this post was submitted on 18 Sep 2023
312 points (96.7% liked)

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