That's how the modern DnD community has been using it, but that's absolutely not what it means. It's just been kinda lost since 5e has basically no options to "Min" anymore. Back in the 90s and early 2000s, most games had options to take flaws that further reduce stats or add other complications in exchange for better base stats or more feats.
Min max means minimizing the downsides while maximizing the upsides.
That's how the modern DnD community has been using it, but that's absolutely not what it means. It's just been kinda lost since 5e has basically no options to "Min" anymore. Back in the 90s and early 2000s, most games had options to take flaws that further reduce stats or add other complications in exchange for better base stats or more feats.