6

Interesting take on comparability vs performance. I gotta imaging capturing user data and sending to a cloud collector is also a big culprit.

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[-] RubberDucky@programming.dev 1 points 1 year ago

I legit had to put down the polling speed, I put it down to 1/10 of what it used to be and behold, no more lagg in specifically Minecraft

[-] Gecko@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

Ah yeah. I had to do the same. When you said "solution" I was hoping you meant you found a way to resolve the FPS drops while keeping polling at the original polling rate ^^

this post was submitted on 02 Jul 2023
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