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this post was submitted on 25 Sep 2023
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Most games come on the disk and don't require an internet connection (unlike some Xbox titles like Halo Infinite). Day 1 updates only matter for PC because performance can be hit or miss. On consoles, it's not such a painful prospect. My PS4 has been offline since I bought it and every game has run fine after installation. I'm aware that Cyberpunk doesn't run well but it never should've been on PS4 in the first place.
Digital storefronts like GoG do allow you to own your game by giving you the ability to download DRM free versions of games. It's possible to do but publishers like EA have primarily live service games which means DRM is their bread and butter.
Game preservation is important to me so GoG is a godsend for the work they do.
All those games may run fine for you, but you're still missing day one patches for most games. Maybe even some content you wanted and didn't realize was even there without being online to download patches and hot fixes. Also more and more reports of console discs not having any data on them and just being a code to allow you to download the game.
I'm not saying this is a good thing, but it is the reality of gaming today.
It sucks. I've been backing up PS3 games on my hard drive for a while now and I'd like to be able to do that for the PS4 too.
My contention is why we need day one patches in the first place. Surely, if games were properly tested, they wouldn't need to be patched as soon as they release. Just seems weird to me that they release a patch immediately following release when that could've been done before release?
I don't disagree. But these days going gold doesn't mean the same. They all seem to take the last month or two to still iron things out before it really releases.