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Godot Engine hits over 50K euros per month in funding
(www.gamingonlinux.com)
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I believe it does currently have Linux support. At least that is one of the build options. I'm not sure what might prevent it from working in Linux, unless the FBX import package isn't compatible.
I haven't tried it myself yet, though.
The only comment is a marketing text that claims “experimental support” for Linux. There's no mention of Linux at all in any of the tutorials. And on the manual it looks very finicky, they only support an old LTS version of Ubuntu and reading the GitHub issues, it looks not only experimental but very rough. As barely working, lot of workarounds, rough. On Godot at least, Linux is a first class citizen, not an afterthought to qualify for grants.
I'll need to play with it some more when I get a chance. In any case, my impression is that it's still developing and still has some way to go. I'd be kinda shocked if Linux doesn't get decent support eventually.