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submitted 1 year ago by alyaza@beehaw.org to c/gaming@beehaw.org

interesting article for consideration from Polygon writer Kazuma Hashimoto. here's the opening:

In February, Final Fantasy 16 producer Naoki Yoshida sat down in an interview with YouTuber SkillUp as part of a tour to promote the next installment in the Final Fantasy series. During the interview, Yoshida expressed his distaste for a term that had effectively become its own subgenre of video game, though not by choice. "For us as Japanese developers, the first time we heard it, it was like a discriminatory term, as though we were being made fun of for creating these games, and so for some developers, the term can be something that will maybe trigger bad feelings because of what it was in the past," he said. He stated that the first time both he and his contemporaries heard the term, they felt as though it was discriminatory, and that there was a long period of time when it was being used negatively against Japanese-developed games. That term? "JRPG."

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[-] VoxAdActa@kbin.social 17 points 1 year ago

I mean, it's not the rest of the world's fault that Japan produced enough Final Fantasy clones to create a whole genre. But I guess we can try to call them something else. FFRPG? Linear RPG? Grindy-RPG? Not-Really-RP-RPG? Semi-Open-World Turn-Based Narrative? What would be preferable?

[-] azureeight@beehaw.org 5 points 1 year ago

"they deserve to be othered as a country of developers because of square enix"?

[-] VoxAdActa@kbin.social 6 points 1 year ago

I didn't say that. Which of the alternative names would you prefer to describe a thousand clones of the same game?

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this post was submitted on 20 Jun 2023
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