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submitted 11 months ago by ono@lemmy.ca to c/gaming@beehaw.org
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[-] autotldr@lemmings.world 2 points 11 months ago

🤖 I'm a bot that provides automatic summaries for articles:

Click here to see the summaryDeep Rock Galactic: Rogue Core, a new roguelite spinoff from the makers of the cult co-op shoot-and-mine game, suggests that something has gone even more deeply, terribly wrong on Hoxxes IV.

​ Then again, the plot of Deep Rock Galactic itself, while certainly peppered with lore, is essentially “We need these minerals, these bugs are in the way, sorry if they kill you.” Rogue Core will have the same fully destructible environments, procedurally generated levels, co-op interplay, and greedy corporations, but with a focus on getting farther into a run each time.

​ Your means of success is through customizing and upgrading your weapons and Phase Suit, using salvaged gear and Expenite, “a new wonder-mineral.” You complete tasks, find stuff, go deeper, and get stronger, until you inevitably fail and start again.

But Rogue may differ significantly from the far more casual, dig-by-dig nature of its foundation, if the claustrophobic, abandoned-station screenshots and trailer are any clue.

But Ghost Ship has made a point of only offering cosmetic and non-gameplay goods for sale in DRG, relying on the main purchase price, word of mouth, and goodwill add-on purchases by fans for revenue.

​ Ghost Ship has quite a few other games cooking in its other, expanding role as a publisher, detailed in a livestream earlier today:


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this post was submitted on 05 Oct 2023
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