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submitted 1 year ago* (last edited 1 year ago) by learningduck@programming.dev to c/games@lemmy.world

Whenever a fast paced action game like Devil May Cry, Prodeus, HiFi Rush or Doom have a grading system then I would feel like not continuing them as if some one is judging my performance, instead of a bar to get better.

It's weird that this feeling never happens in a game like Hitman or Overcooked. I view them as challenges, but not grading like in DMC.

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[-] learningduck@programming.dev 1 points 1 year ago

But in Hitman, it gave the agent do many tools to take the target out. I could've spent an entire day setting up traps and still score SA rank. It felt more relaxed that way.

this post was submitted on 03 Oct 2023
30 points (75.0% liked)

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