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how do you have fun even a game have a grading system?
(programming.dev)
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A grading system that does nothing doesn't bother me. A grading system that unlocks highly desirable, but non-essential stuff will probably get me on my nerves, or get me to cheat. Tenchu on the PS1 had 1 unlockable item for each mission you got a GrandMaster rank
Tenchu, the game that I wished for the checkpoints system the most since PS1. Sneak your way to the boss and get killed? Well, let's replay the whole mission.