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John Riccitiello steps down as CEO of Unity after pricing battle
(venturebeat.com)
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They can finish up those projects and then move on to another engine. We shouldn't encourage a hostage situation where we have to stay with an untrustworthy platform just because they have a metaphorical gun to some developers' heads.
So you're saying for them to finish their current unity projects, then for nobody to buy those games so they go out of business before they can start using a different engine for their next game?
Read the full context of the comments you were replying to. What part exactly is confusing?
Yeah, you're still out in left field. If you're telling me that your studio can't handle sub-optimal returns while they swap out one (one!) piece of your development stack, then you have no business being in business.
you've never worked in game dev if you think swapping out your game engine is an even remotely trivial task. you're talking about actual years worth of work to get done. This isn't like throwing out some shitty npm package or changing javascript frameworks. that is the reason so many developers view these changes as an existential threat, because switching engines years into development of a new game simply isn't an option.