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Technology
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I would see myself saying that not long ago, but now a 50GB game is nothing unusual.
True, but you’re limited in many, many ways before the SSD. Downloading the game? Network bottleneck. Playing the game? GPU/CPU bottleneck. (Not to mention, if a game is attempting to access multiple gigs of stored data every second, there’s likely something wrong with that game.)
Installing the game, absolutely. But you only do that once, and I doubt you’re installing a 500GB game daily.
An 80gb game played in 16gb ram is always going to have work to do.
Yes, the initial install of the game is storage intensive. But again, that happens only once. I doubt you’re doing that very often.
Actually, that’s fair. I forgot some updates are just terrible.