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submitted 1 year ago by delitomatoes@lemm.ee to c/games@lemmy.world

RE Engine: Monster Hunter, REMakes, DMC. All run beautifully

Idtech: Doom 2016 and Doom Eternal are super optimised on low end hardware

Then you have Unreal Engine 5 which needs top end hardware to run (Remnant 2, Lords of Fallen) and

Gamebryo/Creation which still has bugs from Morrowind in Starfield.

Not sure if related but City Skylines 2 needs several times $$ investment for slight improvements over Cities 1 on Unity

Now a splash screen either makes me smile or cringe. Just wished everything ran RE engine

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[-] the_el_man@lemmy.world 8 points 1 year ago

Major Problems with game industry right now... Cost to make a game, and from that the repercussions if it fails.

Making an engine doesn't happen overnight, and then you need new Devs to learn that engine throughout its lifetime. Fine for a big player, but even a large company like CDPR had issues, hence moving.

It's a shame, but you can't write off engines like UE. Epic and the Coalition do incredible work with it. UE5 is still VERY new. Look at Fortnite and wait for the next Gears game. Even if the game is dull I'm sure it will be a showcase for UE5.

[-] Ilflish@lemm.ee 2 points 1 year ago

The opposite is also true. You created an engine already, why do you want a new one? Just add to the existing one. Starfield is not the only industry game working on legacy engines

this post was submitted on 23 Oct 2023
45 points (72.7% liked)

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