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Cities Skylines 2 dev stuck to launch date despite “potential kicking”
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Tl;dr obvious issues already addressed in testing patch, wanted to get game out on stated release date to let players enjoy it regardless
I just got in bed after playing for 12h straight, and it has some minor issues, but I don't regret my purchase at all.
Good, I was hoping this is one developer who won't totally deuce on their player base.
Really low bar for game studios but that's where we are.
If you want to blame someone, blame the producers, not the devs. They don't want to be pushed to strict deadlines with artificially limited budgets and whatever enshittification method the execs bought into this week. They want to make good games, but often they work under stifling conditions.