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Dragon's Lair

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[-] WaxedWookie@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

As an interactive method of storytelling, I think they're fine (but not my thing). I think the problems really emerge when you try to combine them with the revenue-driving elements of an arcade machine - the challenges need to be designed to kill you so you'll keep paying rather than giving you choice or staking you in to the story further.

this post was submitted on 28 Oct 2023
290 points (97.1% liked)

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