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submitted 10 months ago* (last edited 10 months ago) by Kolanaki@yiffit.net to c/games@lemmy.world

I have recently played 3 games that have forced a lengthy, unskippable tutorial section that runs for several hours of the game, just to unlock the most basic functions like buying the items, customizing features, multiplayer, and even 2-player split screen modes.

For 2 of these games (Armored Core 6 and Gran Turismo 7), the major draw for me was the MP and I haven't even gotten to check out MP yet because it's locked out until you get passed a certain point in the progression system. Fuckin' why do any developers do this? I just wanted to play with my sister but we have to get through most of the fucking game before we are allowed to do the multiplayer modes. Such bullshit.

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[-] Waluigis_Talking_Buttplug@lemmy.world 42 points 10 months ago

I have uninstalled and refunded games with frustrating tutorials

At this point in life, if a game is too complex for me to understand by simply playing the game organically, I'm going to watch a YouTube video. Reading pop up menus is okay unless they physically lock you out of the game.

[-] OrderedChaos@lemmy.world 19 points 10 months ago

If there is a constant need to watch YouTube videos or look up game guides the days of playing that game ends very quickly. Must be intuitive to play.

[-] Waluigis_Talking_Buttplug@lemmy.world 32 points 10 months ago* (last edited 10 months ago)

I very much disagree. Games like Dwarf Fortress or Rimworld absolutely benefit from both being left to your own devices AND having a repository of information to resort to.

Games with a steep learning curve shouldn't necessarily lock you into a tutorial, just give me the option and let me fail a few times until I get the hang of things.

[-] AmosBurton_ThatGuy@lemmy.ca 9 points 10 months ago

Factorio and Stellaris are another 2 great games with steep learning curves. They're also 2 of my most played games according to steam.

[-] bigmclargehuge@lemmy.world 7 points 10 months ago

Another commenter mentioned Elite: Dangerous. I have almost 300 hours into this game (rookie numbers for a lot of ED players), and I was still learning brand new mechanics I had no idea were in the game. One of the best experiences I've ever had in a game purely because it let me fail and learn on my own, even after I had lots of experience.

[-] Godnroc@lemmy.world 2 points 10 months ago

I returned a game because it went right into tutorial and story in an alleged "open world" game. When I got out, I you too close to an NPC and back into the story I went! Riders Republic didn't last 20 minutes with me.

this post was submitted on 03 Nov 2023
291 points (89.2% liked)

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