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submitted 1 year ago by HowSwayy@lemmy.ml to c/gaming@lemmy.ml
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[-] cmhe@lemmy.world 18 points 1 year ago* (last edited 1 year ago)

Game developers seem to be very afraid to change core features or the story of the game in a major way (even if the actual work would not be too extensive) after release. But there are enough examples where games improved a lot after release.

Sure, the initial impression of the game might be ruined, but that is more a consequence for the producers that most often where responsible for the rushed release, than for the gamers or developers, of the game is fixed afterwards.

this post was submitted on 18 Nov 2023
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