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Sega calls video games that use blockchain technology 'boring'
(gamerkick.com)
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Can you actually argue this or are you just parotting what other people parrot on social media? Databases require trust between parties, for example, so that's one of many, many reasons they don't replace one of the use cases.
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Can you elaborate on how that's useful for a video game (or a "majority of use cases"/"in general") or "are you just parotting what other people parrot on social media?"
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The block chain is only useful if you want a cooperative system that "trusts nobody"... And that's exceedingly rare (not to mention it's susceptible to attacks like the 51% attack ... which you can -- hilariously -- fix if the major stake holders in the chain decide to override the network and do what they want anyways).
There's no reason a video game needs a block chain, at all. The video game has a manufacturer, the video game's rewards are only going to be meaningful inside of that game and ecosystem. Valve's been running a store for CSGO for over a decade.
If you want federation... Lemmy is federated, Matrix is federated, email is federated, and they all allow dodging a central authority in favor of smaller authorities without using a block chain. But even that isn't useful for a video game or publisher.