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Chrome’s next weapon in the War on Ad Blockers: Slower extension updates
(arstechnica.com)
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Compatibility. You want to have enough users to be considered for being paid off, but not too little that you can be ignored. It's similar to the linux gaming move: on linux you can't just add a windows compatible interface to the kernel, so you have to translate it. Game developers thus focus on windows and ignore linux since there build process is completely different. As a browser, you sure as hell can introduce a common interface --> extension devs write their extension once and it run on firefox too. Users who care enough can thus switch without much hassle.
It's a numbers game.
It will still be compatible, Firefox just doesn't need to add a limiter, meaning the same extension will run better on Firefox than Chrome in the end. That's how I see this all unfolding at least. (I'm a javascript developer, I audit all the extension code I run generally, my perspective is purely technical and not political on the matter.)