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Why would the odds change if the ratio of cards are the same? You don’t just build a large deck with filler.
According to a quick google, you can only have up to three of the same cards in a Yu-Gi-Oh deck. So you can't keep the ratios the same.
I don't play Yu-Gi-Oh, but I play Magic, and it's similar there, but you can have up to four of any card.
I imagine most trading card games are like this, otherwise you could just make a deck of only the most OP card or something. Not exactly fun to build, or play, or play against.
When did magic introduce that rule it’s been ages since I’ve played, I also imagine that doesn’t apply to land, so you land to monster ratio wouldn’t change.
And I believe those rules wree introduced to yugioh after this debacle, I could be wrong. But it’s not about the individual cards, you need monsters/traps/energy ratios. Those odds wouldn’t change.
I started playing during revised, specifically with the Fallen Empires expansion, and thought that the 4 card limit had always been a part of the game. I looked at my Pocket Players Guide from around that time and could not find that rule. After a little bit of research I ran into this comment on reddit, https://www.reddit.com/r/magicTCG/comments/2jxr9z/comment/clh3ip7 which seems to have an answer although their source linked no longer works. In 1996 the mirage rule book has the 4 card limit listed under "house rules" and in 1999 the Sixth Edition Comprehensive Rules Document has the 4 card limit listed as rule 100.2
Again unfortunately the link to that document is broken so we can't be 100% sure, but it seems the answer is sometime between Mirage in 1996 and Sixth Edition in 1999
The 1998 tournament guide I found doesn’t mention anything about card limits except for single cards and banned cards.
Mentions the 40 card minimum for drafting.
But that doesn’t line up with people saying ice age, since ice age is 1995(?). So it seems to be officially in 1999 and was a house rule somehow before that. Weird it being a house rule before official though…