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Xbox wins, FTC loses again (www.windowscentral.com)
submitted 1 year ago by xandowsk@lemmy.world to c/games@lemmy.world
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[-] Whirlybird@aussie.zone -5 points 1 year ago

Nah, consumers win here too. Why do you think they lose?

[-] kmkz_ninja@lemmy.world 4 points 1 year ago

Because consolidation is usually not a good thing.

[-] Whirlybird@aussie.zone -4 points 1 year ago

It's not automatically a bad thing either.

Consumers win here in many ways. Why is "consolidation" in this specific case a bad thing?

[-] masterspace@lemmy.ca 3 points 1 year ago* (last edited 1 year ago)

It’s not automatically a bad thing either.

In the long run it is always a bad thing.

Consumers win here in many ways. Why is “consolidation” in this specific case a bad thing?

Because Microsoft now controls even more of the gaming landscape. For instance, who is going to enter the console space when all of the games needed are either locked to Sony or locked to Microsoft? When Google briefly tried to launch Stadia they could at least get big third party games on there, even if they couldn't get Microsoft / Sony games, that's out the window after MS / Sony's buying spree.

[-] Whirlybird@aussie.zone -1 points 1 year ago* (last edited 1 year ago)

Who has tried to enter the console gaming space in the last 20 years as it is? Microsoft are the last one to try lol.

When Google briefly tried to launch Stadia they could at least get big third party games on there

They didn't though, even when Microsoft didn't own Activision.

If a new console competitor entered the market you can bet your arse that microsoft would want minecraft and COD on it, for example, because more players = more money. Why do you think Microsoft have been agreeing to put COD on everything under the sun, and are still releasing minecraft games on other consoles?

You also act like there are a limited number of IPs to go around. There aren't, you can make as many IPs as you want.

[-] masterspace@lemmy.ca 2 points 1 year ago* (last edited 1 year ago)

Who has tried to enter the console gaming space in the last 20 years as it is?

Google, OnLive, Gaikai, Apple

And yeah, part of my point is that the e,using hegemony prevents people from trying, making it more entrenched will only make things worse.

If a new console competitor entered the market you can bet your arse that microsoft would want minecraft and COD on it, for example, because more players = more money.

Then why is Starfield exclusive? Why are there still a plethora of console exclusive games?

Why do you think Microsoft have been agreeing to put COD on everything under the sun, and are still releasing minecraft games on other consoles?

Because owning AB and using the rest of their exclusives is more valuable than just cod and signing a lot of loud deals about cod might get regulators off their back.

You also act like there are a limited number of IPs to go around. There aren't, you can make as many IPs as you want.

No, I'm just accurately assessing that there are a very finite number of game studios making games at the scale of AB.

[-] Whirlybird@aussie.zone -1 points 1 year ago

Google, OnLive, Gaikai, Apple

None of whom actually made games, just let you stream other companies games. Microsoft will absolutely let others stream their games if they wanted to.

Then why is Starfield exclusive? Why are there still a plethora of console exclusive games?

Starfield isn't a cashcow that makes more and more money the more people that play it like GaaS games like COD are.

No, I’m just accurately assessing that there are a very finite number of game studios making games at the scale of AB.

Activision Blizzard realistically only make 3 games these days - COD, Diablo, Overwatch.

this post was submitted on 15 Jul 2023
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