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Steam keeps on winning
(www.pcgamer.com)
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Steam Input is another underrated feature, makes use of any controller plug and play.
What's funny though is that a game was exclusive to the Epic Games Store, the devs of the game recommended to launch the game launcher via steam to use steam input as EGS or game had some controller detection issues lol
But like seriously, it's 2024, all games should support all controllers natively, without the need for steam input/rewasd/ds4windows etc
While some games do support dualsense and dualshock natively, but they don't support switch controller?!
While we're at it can we also have both sets of controller glyphs available on PC for games that released on Xbox and Playstation? My ps5 controller works fine but I still see "press Y to interact" in game
some games do show ps5 glyphs, if the game uses steam input api completely it will show
and some other games show glyphs natively like FIFA/FC 24 and other ps games like spiderman, god of war etc
Unfortunately FromSoft missed this memo and only has Xbox/MKB glyphs native. Since Elden Ring uses anti-cheat I can't even mod the ps5 glyphs in without losing online functionality :(
The games that just let you choose within the options are gold. With GeForce Now, OSX, Moonlight, or 3rd party controllers it is sometimes a total mess to just display as a damn PlayStation or Nintendo controller. I can't stand the Xbox layout and it is even worse when I get used to playing a game with one layout and then I am expected to use a different one because using X launcher on other system doesn't see the controller that way.
I can't help that my brain can't switch back and forth easily nor mentally remap buttons that clearly say something different when I look down. I have put labels next to the buttons on my 8bit controllers so I can "remember" what the Xbox layout is... The only layout I don't need labels for is PlayStation.