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[-] odbol@lemmy.world 4 points 1 year ago

That's wild that shared ptr is so inefficient. I thought everyone was moving towards those because they were universally better. No one mentions the performance hit.

[-] Duralf@lemmy.world 5 points 1 year ago

Atomic instructions are quite slow and if they run a lot... Rust has two types of reference counted pointer for that reason. One that has atomic reference counting for multithreaded code and one non-atomic for single threaded. Reference counting is usually overkill in the first place and can be a sign that your code doesn't have proper ownership.

this post was submitted on 16 Jul 2023
1276 points (98.9% liked)

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