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submitted 10 months ago by sag@lemm.ee to c/programmerhumor@lemmy.ml
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[-] insomniac_lemon@kbin.social 2 points 10 months ago* (last edited 10 months ago)

It's something like that, but way beyond me so I couldn't get something manually let-alone full bindings. I was making a polygon loader+text format for Raylib and didn't even finish that somewhat due to it not being straightforward to properly implement/use (beyond what I had already that is, and that I'd probably need to make an editor too). And a big reason for wanting Godot is to create and animate polygons in-engine eye example with an editor so yeah I'd rather wait.

this post was submitted on 03 Jan 2024
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