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this post was submitted on 03 Jan 2024
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Start craft specifically, but I believe most RTS games in general, limited the visible map area to make sure all players in a multiplayer games were on equall footing. They didn't want people with larger monitors or more powerful computers to have an advantage by being able to see more terrain and units than those with lower resolutions. Lack of zoom is usually down to network optimization where bandwidth was significantly limited in the dial-up days.
On multiplayer - fine. I played single-player and it was annoying as hell.