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this post was submitted on 14 Jan 2024
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This is the best summary I could come up with:
After all, it wouldn’t be the first time manufacturers have battled over specs with debatable benefit to customers, whether that’s the “megahertz myth” or megapixel wars of the ‘00s or, more recently, smartphone display resolution.
You can read an in-depth breakdown of the reasoning in this post in which they argue that we’ll have to go beyond 1000Hz refresh rates before screens can reduce flicker and motion blur to a level approaching the real world.
Higher refresh rate monitors might be smoother, with better visual clarity and lower input latency for gamers — but at what point does it stop making sense to pay the price premium they carry, or prioritize them over other features like brightness?
All of this also assumes that you’ve got the hardware to play games at these kinds of frame rates, and that you’re not tempted to sacrifice them in the name of turning on some visual eye candy.
But even as a person who’s been enjoying watching the monitor spec arms race from afar, I’m not looking to imminently replace my 100Hz ultrawide LCD, which I’ve been using daily for over half a decade.
Or, to use an even sillier example, it’s like drinking bad coffee after a pandemic spent obsessing over brewing the perfect cup at home.
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