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submitted 10 months ago by mr_MADAFAKA@lemmy.ml to c/linux_gaming@lemmy.ml
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[-] vintageballs@feddit.de 2 points 10 months ago

Which, as this video shows, client side AC can't either. So there is absolutely 0 benefit to these invasive solutions, effectively making Server side AC the only sensible solution to game developers who are actually interested in safety (instead of syphoning of user data)

[-] Cethin@lemmy.zip 1 points 10 months ago

Pretty much every game has server side AC. They aren't mutually exclusive. I'm certain Valorant is varifying data on the server and not accepting any packets a user sends without question.

this post was submitted on 21 Jan 2024
314 points (98.8% liked)

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