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submitted 9 months ago by Risk@feddit.uk to c/games@lemmy.world

My takeaway is that it's only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?

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[-] ryathal@sh.itjust.works 26 points 9 months ago

This is my preferred version. Anything else is overly specific on arbitrary features. It doesn't matter to me if levels are procedurally generated or randomly chosen from 100 different hand made levels, the result is the same.

this post was submitted on 24 Jan 2024
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