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this post was submitted on 26 Jan 2024
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Almost Anything Open World tbh
Every open world game has turned into the same “do this x times to get y reward that has no relevance whatsoever to the game”
I miss the days of games on rails. I could sit down, enjoy a game and play it through to the end in 10-20 hours. Now it seems like every game is trying to milk 100+ hours of gameplay time out of even the most basic of stories and mechanics.
I fully agree with you. I feel like 99% of open world games sacrificed the story and gameplay in the process.
Open world is really only good if it's something like an MMO where the content is built up over the course of years and there are multiple story lines.
Aside from that, it works well for racing games not much else.
I found the three newish Tomb Raider games to be a great mix of a sort of open world feel at times where you have things to explore, while being very much on rails. Each arc in the story gives you an area to explore and your actions in that area progress the story. You get some weapon and ability upgrades throughout. I came in not expecting much and couldn’t put the first one down. I think I finished Tomb Raider 2013 to 100% in about 20-25 hours and it was excellent. Will probably do another playthrough at some point, still haven’t played the third.
I agree there. At the very least with the first of them. The 2nd and 3rd started to add a lot of crafting mechanics, but I really enjoyed the first one (and have played all 3 to completion)
Yep you said it perfectly.
I also miss story driven games such as Uncharted games, playing several open world games in a row can be exhausting, I kinda feel it for game reviewers and such.
I tend to agree but then I also have moments where I get lost in the world for a few hours and it's great. Death Stranding is probably my favourite where I walk everywhere and I spend an hour doing one delivery!
That’s Cyberpunk 2077 (with a bunch of mods) for me. Sometimes you just end up really immersed and have a great time.