240
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 26 Jan 2024
240 points (89.5% liked)
Games
32674 readers
448 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
At least back in the day, multiplayer games released with the server you could self host.
Or you'd find a chill one that you liked and it became its own little community of sorts with regulars and whatnot.
Now, some games make it genuinely hard to even play multiple rounds back to back with the same people.
The ranking system and match making superceded the lobby.
There's still a lot of enjoyable games, gems even, but there's a lot of hot garbage too.
I don't think it's (just) Internet's fault.
Hell, we'd play Diablo over dial-up and it was amazing at the time.
I think it's more the corpo greed making its way everywhere. No mTx, no subscription, no battle pass, no unlocking bs, no cosmetics, no unending daily grinds, just you, the game, maybe a buddy if your family didn't need the phone.
DRM didn't exist, they'd ask you questions about the game manual instead.
I remember bringing the Fallout manual on a trip and reading through it thinking about what character I'd make. Now everything is digital only, you're almost lucky if it comes with a wallpaper.