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this post was submitted on 26 Jan 2024
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I've never been a fan of the direction the Fallout series took after Fallout 2. FO Tactics and BoS aside, Bethesda's handling of Fallout 3 and onwards really didn't resonate with me.
As someone who enjoyed the story and RPG aspects of the earlier games, the shift to fast-paced shooter mechanics was off-putting.
Back in the day, getting my ass handed to me in Quake III, Half-Life, and Unreal Tournament wasn't exactly a barrel of laughs, just something to endure. Discovering turn-based combat where I could strategize and plan my moves, rather than relying on quick reflexes, made me actually enjoy gaming. The shift away from that gameplay style made the series lose its appeal for me.
I think there are two age groups of Fallout players. Those who started with the original games, and those who started with Fallut 3.
I'm young enough to have started with 3. I did go back and play the original two, and I absolutely see what you mean. New Vegas was somewhat better, despite still being a shooter, probably owing to the fact that it was written and designed by the remnants of the people who worked at Interplay when they made Fallout.
How about new Vegas? To me it was a fat injection of classic fallout
Haven't played it. I tried 3, and played through 4. But from what I've seen anything released from 2004 onwards is purely action role playing.
Researching my original comment (yes, I'm a professional overthinker) I stumbled upon the wasteland series. It seems that the original fallout was based on this series, and that it still has proper turn based combat.
Oh yeah wasteland 1 inspired fallout in the first place. Didn't play 1 and 2 but 3 was pretty sweet