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submitted 9 months ago by ram@bookwormstory.social to c/gaming@beehaw.org
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[-] Doods@infosec.pub 9 points 9 months ago* (last edited 9 months ago)

(I ~~didn't read~~ skimped through the article)

Just make games with older graphics; it's cheaper, reduces visual bloat, and encourages player imagination to fill in the gaps, and investing xxx million dollars in a video game is dumb.

[-] Skyline969@lemmy.ca 6 points 9 months ago

Seriously though, who asked for photorealistic graphics? If people agreed on a reasonable target, we could just have games at a reasonable size and cost, hardware upgrades wouldn’t need to be so insane, and teams could be put on other important things like, I dunno, making sure the game works instead of just looking pretty.

[-] uninvitedguest@lemmy.ca 8 points 9 months ago

Do I need my games to have photorealistic graphics? No.

But there is something about the occasional game with such an impressive visual fidelity it makes you stop and go "wow, that is pretty".

It doesn't make up for poor gameplay, but played on top of good gameplay it does create an additional sense of wonder/amazement.

[-] bonzo22@lemmy.one 5 points 9 months ago

I definitely agree and hear what you're saying but strong art style achieves the same thing and invariably ages better. There are definitely occasionally those games going for photorealistic that make me pause and appreciate it but more often than not it's the games that really own a distinct, creative, and well thought out visual style.

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this post was submitted on 30 Jan 2024
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